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obiwan9876
#159516160Monday, April 06, 2015 4:31 AM GMT

Such as the Call of ROBLOXia game, where you can change the weapon with the mouse wheel. - /VXKVOm9 "History will record with the greatest astonishment that those who had the most to lose did the least to prevent its happening" - Ronald Reagan
OKevinO
#159517196Monday, April 06, 2015 4:45 AM GMT

local player = game.Players.LocalPlayer local char = player.Character local mouse = player:GetMouse() local tool = 0 mouse.WheelForward:connect(function() tool = tool + 1 if tool >= 5 then --change 5 to how many tools you have tool = tool - tool --resets it back to 0 so it equips the first tool again end end) mouse.WheelBackward:connect(function() tool = tool - 1 if tool <= 0 then tool = tool + tool - tool + 5 --sets it to 5 so it equips the last ool end end) while wait() do if tool == 0 then --remove all tools before adding the first tool, same with the rest. elseif tool == 1 then elseif tool == 2 then elseif tool == 3 then elseif tool == 4 then elseif tool == 5 then end end ------------------------- Something like that? Also, that should be in a LocalScript I made this up at the top of my head, just gave you an idea of what it may look like, you might have to modify it a lot, but this is as far i will help you, good luck!
MrJoeyJoeJoey
#159517239Monday, April 06, 2015 4:46 AM GMT

Don't use a while loop... ~Commands? Commands. www.roblox.com/Admin-item?id=232183441
OKevinO
#159517270Monday, April 06, 2015 4:46 AM GMT

Don't forget to lock the zoom distance, or lock first person by using the "StarterPlayer" in game explorer when in studio! Otherwise you will be zooming in and out while trying to change tools!
OKevinO
#159517356Monday, April 06, 2015 4:47 AM GMT

@Joey Could also do this game:GetService("RunService").RenderStepped:connect(function() end)
MrJoeyJoeJoey
#159517415Monday, April 06, 2015 4:48 AM GMT

Thats worse ~Commands? Commands. www.roblox.com/Admin-item?id=232183441
OKevinO
#159517665Monday, April 06, 2015 4:51 AM GMT

Ok? I guess i shouldn't help otherwise some other heartless person has to post negative comments about everything i say? Well, people like that exist anyway, can't be helped. At least i don't feel guilty for not helping, since all you said "Don't use a while loop" but didn't tell him what to use instead... so much help, might as well ignored this post...
Tunicus
#159518286Monday, April 06, 2015 5:00 AM GMT

local player = game.Players.LocalPlayer Not tested local character = player.Character or player.CharacterAdded:wait() local humanoid = character:WaitForChild("Humanoid") local mouse = player:GetMouse() local backpack = player:WaitForChild("Backpack") local toolList = backpack:GetChildren() -- put in your tools local currentTool = 1 local equipTool(toolNumber) humanoid:EquipTool(toolList[toolNumber]) currentTool = toolNumber end mouse.WheelBackward:connect(function() equipTool((currentTool > 0 and (currentTool - 1)) or 9) end) mouse.WheelForward:connect(function() equipTool((currentTool < 9 and (currentTool + 1)) or 0) end)
K0VACK
#208004896Monday, January 23, 2017 5:42 AM GMT

Mr, if you have a solution on how to fix the apparent problems you bring up, please share them with us. Otherwise, your opinions regarding this matter are not helpful.
Disillusions
#208004994Monday, January 23, 2017 5:44 AM GMT

^ wth did you bump a 2 year old thread?
foreverpower
#208005015Monday, January 23, 2017 5:44 AM GMT

^ Are you retarded?
dyzio10
#228338548Saturday, December 02, 2017 6:54 PM GMT

FrEe MoDeLS

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