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sloppylego87
#159712212Wednesday, April 08, 2015 8:59 PM GMT

Is there a way I can reset the game to original state? ~sloppylego87
Usering
#159712283Wednesday, April 08, 2015 9:00 PM GMT

Configure Place > Version History > Go back to first page > Change Version
powerhotmail123
#159712529Wednesday, April 08, 2015 9:04 PM GMT

If your talking about using a script, then make a script in ServerScriptService/Workspace (recommend ServerScriptService since it's more secure), that script will disable all other scripts in the game, delete everything in the game (except for the essentials and players), then clone a new copy of the game which can be stored in ServerStorage.
sloppylego87
#159712580Wednesday, April 08, 2015 9:04 PM GMT

I mean like reset the game for inside a script. Like reloading the game with everyone in it.
sloppylego87
#159712636Wednesday, April 08, 2015 9:05 PM GMT

sorry, didn't get message in time. How would you do this though?
powerhotmail123
#159712980Wednesday, April 08, 2015 9:09 PM GMT

Like a Click to reset broken game kind of thing?
[rfa#hidefromsearch]
#159712994Wednesday, April 08, 2015 9:10 PM GMT

[rfa#hidefromsearch]
sloppylego87
#159713563Wednesday, April 08, 2015 9:17 PM GMT

@power More of a way to reset the leaderstats.
TimeTicks
#159713567Wednesday, April 08, 2015 9:17 PM GMT

By game do you mean, Reset a map/game mode?
TimeTicks
#159713676Wednesday, April 08, 2015 9:18 PM GMT

for i,v in pairs(game.Players:GetPlayers()) do local stats = v:findFirstChild("leaderstats") if stats ~= nil then stats:findFirstChild("Deaths").Value = 0 stats:findFirstChild("Spree").Value = 0 stats:findFirstChild("Kills").Value = 0 stats:findFirstChild("KDR").Value = 0 v.Points.Value = 0 --too lazy to add find first child end end
sloppylego87
#159713697Wednesday, April 08, 2015 9:18 PM GMT

@above game mode?
sloppylego87
#159714578Wednesday, April 08, 2015 9:30 PM GMT

nvm... Don't need to do it anymore. I got another way :D

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