local P1, P2 = Workspace.Part1, Workspace.Part2 local A = P1.Position - P2.Position local B = (A:Dot(P1.CFrame.lookVector) < 0)
print(B)
>use dis in le~ c0mmand bar, make sure there is two parts in the workspace with the following names 'Part1' and 'Part2' then make sure to change the surface of the two to SteppingMotors, to better understand which side of the brick is the front.
if it is in sight, b will be true, if nawt, it will b fals' |