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Mariokart09
#160910602Saturday, April 25, 2015 6:05 PM GMT

Ever since the new ROBLOX Gui update thing (at the top in games), the technique before is now broken. So, what do we do?
chimmihc
#160913658Saturday, April 25, 2015 6:32 PM GMT

You will have to use standard methods of centering them then move them up a little. Find out how much space the bar takes up and add that much up. I script -~ chimmihc
championbuilder
#160916163Saturday, April 25, 2015 6:53 PM GMT

chimmihc
#160916483Saturday, April 25, 2015 6:56 PM GMT

@champion the top bar ruins that. That's why you have to add some up. I script -~ chimmihc
championbuilder
#160917452Saturday, April 25, 2015 7:04 PM GMT

I found out how to fix it. So instead of dividing by 2 for the position e.g. Size = {0, 100},{0, 100} The position would be {0.5,-50},{0.5,-50}. But now instead of -1/2, you need -3/4 So Now the Position will be {0.5,-50},{0.5,-75} So for the Y Offset, just use -3/4 instead pf -1/2 of the original size.
championbuilder
#160918192Saturday, April 25, 2015 7:11 PM GMT

Oops it's -1/2 - 25. I found out the bar is 25 pixels lol. Size = {0, 100},{0, 300} would be Pos = {0.5,-50},{0.5,-175}
systematicaddict
#160919466Saturday, April 25, 2015 7:22 PM GMT

p = Instance.new('Frame',script.Parent) p.Size = UDim2.new(0,100,0,100); p.Position = UDim2.new(0.5,-p.AbsoluteSize.X/2,0.5,-p.AbsoluteSize.Y/2) --Key Line
chimmihc
#160920000Saturday, April 25, 2015 7:27 PM GMT

@DeSpizer27 Nope. The top bar ruins that as I already said. I script -~ chimmihc

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