Okay, so my idea for the fort is this:
The fort is a military complex (obviously). You have to capture individual sections of it, but not each section being an objective. You use a universe system for each side to advance in either direction, so each objective would be a different place. Each section is not very large, and allows fighting for 10 minutes or so. It'll be things that make sense. You'll start in an underground section, and you're drilling up into the base. Next would be a refinery that you attack, and then an armory, and lastly the command room. If the attackers manage to hold the area they're in for the majority of the time (it'll start neutral, each team being the same length away), they advance. Advancement is done very linear. If the defenders hold it the majority of the time, they take back a section, and the attackers will have to repeat the last section. This'll go on until either side wins (Defenders have the command room destroyed, and the attackers would be forced to retreat). |