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kojocrash
#163420896Sunday, May 31, 2015 4:20 PM GMT

I'm making a Shop Gui and I try to make it go to the bottom left corner. It does work, but when I go on a computer that has a larger screen, it doesnt goto the same position! Plz help me.
kojocrash
#163520539Monday, June 01, 2015 10:08 PM GMT

I found it out, you dont use offset, you use scale
championbuilder
#163521170Monday, June 01, 2015 10:17 PM GMT

If you want it to go to the bottom left corner, you will need to use Scale and Offset
kojocrash
#163562653Tuesday, June 02, 2015 2:55 PM GMT

Can u give me the UDim2 Please?
championbuilder
#163565985Tuesday, June 02, 2015 4:07 PM GMT

UDim2.new(0,0,1,-(UI.AbsoluteSize.Y))
kojocrash
#163566562Tuesday, June 02, 2015 4:18 PM GMT

Ty.
kojocrash
#163567080Tuesday, June 02, 2015 4:28 PM GMT

Do you know if there is a way to make a button next to it?
SpazzMan502
#163570865Tuesday, June 02, 2015 5:35 PM GMT

If you put the button inside the Shop GUI, then the scale and offset will be relating the the position of the GUI, not the entire screen.
K7Q
#163577289Tuesday, June 02, 2015 7:37 PM GMT

You need Scale instead of Offset
K7Q
#163577415Tuesday, June 02, 2015 7:39 PM GMT

UDmi2.new(0,0,-1,0) function onPlayerConnect() z = Instance.new("Frame", plr.PlayerGui) thats what you need to start with, code your own properties in there
championbuilder
#163582955Tuesday, June 02, 2015 8:54 PM GMT

That doesn't get the GUI in the bottom left of the screen, that makes it under the bottom of the screen. You need Scale and Offset
kojocrash
#163591648Tuesday, June 02, 2015 10:49 PM GMT

Do you know if there is a way to make a button next to it?
championbuilder
#163592461Tuesday, June 02, 2015 10:58 PM GMT

If you mean to the right, you can rather put it inside the original UI that you want at the bottom left, and have the UDim2 Position be UDim2.new(1,5,0,0) --1 is 100% of the parents AbsoluteSize, and the 5 is for a little gap. If you don't want it inside the bottom left UI, just do the same as you did with that UI, but just add the X Absolute Size, so like UDim2.new(0,(BottomLeftUi.AbsoluteSize.X),1,-(UI.AbsoluteSize.Y))
kojocrash
#163596798Tuesday, June 02, 2015 11:47 PM GMT

TY! You are a big help, Thanks!

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