Hello, I've been working on a giant city with 10,000+ bricks, and whenever I try to test it, the game shuts down on me. I understand that roblox shuts servers down when no one's in it after about 30 seconds, but why would it shut down when people are joining? I've tried to enter time and time again, but the load time is huge due to the number of bricks, therefor it shuts down before noticing I'm even in the game. Roblox honestly needs to make its servers notice that someone is trying to join, and not shut itself down unless nothing is being loaded. This problem has been preventing me from being able to try my giant map that I've been working on for a very long time, and it's very frustrating. I'm quite sure a lot of other people with high numbers of bricks or slow loading maps have experienced this problem, and I hope that this gets fixed very soon. I realised that there are some scripts which can reduce the load time, but most of the scripts are either fake, bad, or are infected. Could someone lend me a hand and give me an extremely powerful anti lag script? One which actually removes the lag, rather then adding to it? Thanks. |