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If you guys think any of these are cool, I'll try make it, or you know, you can.
They're pretty vague and generic but meh.
Idea 1: Alien.
There's 8-16 players, one is an alien.
The players have guns, flash lights that might go out and you have to find batteries, and maybe you can find night vision goggles?
The alien can jump on top of ceilings (Maybe walls too?), while he's on the ceiling he can brake light bulbs, thus stopping the light.
The alien can crawl through vents(So can the player if the vent is near the ground, but only the alien can break the vents, unless the player has a screw driver or power drill).
And it can maybe shoot some goo that slows down the player when he's in it
Objects the player can find:
Flashlight batteries
Night vision goggle
some guns
Screw Driver (Takes 10-30 seconds to take off vents)
Power Drill (Takes 5-15 seconds to take off vents)
Idea 2: Ghost.
Not really sure about this.
There's 16 players, one is a ghost, the ghost is the first player killed last round.(Not including reseting)
The ghost can (maybe) walk through walls, (Or just doors, for effect), the ghost is completely invisible in darkness, the ghost has to go near the player to get his/her soul, the more souls you have the more abilities you can use.
Ghosts' abilities:
Ability ------------- Cost
Permanently break one lamp/light you click max 100 stud radius -- 1 soul
Permanently break lamps/lights in 30-100 stud radius -- 2 souls
(Maybe) Detect players for 30S-1M -- 3 souls
Possess player, killing them but taking their bodies -- 4 souls
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|with possess player you have 30 seconds to kill a player and use their bodies for 1-2 |minutes or until you kill someone, if you do not kill a player in 30 seconds, you lose |your souls but (Maybe) get 2 back.
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Black out -- 5-6 souls
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|Blacks out the lights, for 30S-1M but does not destroy player lights(Flashlights etc)
Players have some weird ghost ray gun. They can repair lamps if they found bulbs, they have a flashlight that can run out, you can find bulbs for your flashlight, players can find various weapons/items including:
Night vision
Ghost detector(Rare)
Some other objects I haven't thought of yet..
And the last idea
Idea 3: Smoke
8-16 Players, one is smoke with a faint black figure.
Not much to this really, the players have vacuums where they have to suck in the smoke, they have flashlights, like the previous 2, they can run out find batteries and what not, but not night vision, you can find other vacuums(Stronger ones, more ranged ones etc).
The smoke can go through vents (Just teleports, not walking through it), players cannot go through vents.
Smoke is invisible in darkness.
The smoke has to go up to the players and suck them in, or hit them with a ranged ability.
You gain strength/powers by finding smoke in the map and absorbing it(Exploded cars, fires, fire places, etc) you gain a varied amount of power depending on what the object was.
Abilities are:
Ranged smoke gust (Shoots smoke)
Big Smoke(Makes your smoke bigger so you can kill players in a wider range, lasts 30 seconds)
Smoke Explode(Makes smoke explode in a 20-50 stud radius)
And that's pretty much it..
The ideas need a bit of tweaking, but I think they would be pretty fun games, I'd make one myself but I don't know which I should make, or even if I have the motivation to actually make one :/.
Tell me if you think they suck, awesome or whatever. |