So, what is this idea? It's something exciting you can go for every day/week! Now, as you see, this is pretty long, so get ready to read!
The idea of daily challenges is a challenge to do every day. These will be 3 challenges to do, and they will change every day, and will count towards a challenge meter. These challenges will be like KO 10 players on someone else's server, play for 15 minutes, go on 5 different servers, walk 1000 studs in Twisted Murderer, use 3 different tools on someone else's server, and things like that. Each daily challenge will have a progress bar below it. There would also be a link if a challenge was directed to a server.
Then the weekly challenges will be on the weekends, and will act like normal daily challenges, except special and harder. There will be 1,2, or 3 weekly challenges, each being like KO 75 players, kill 20 people in The Mad Murderer, travel 5000 studs in Work At A Pizza Place, things like that.
And at the end of the week, your challenge meter is counted, and what I am about to say is NOT against WNTS. Depending on your challenge meter, you will get tix. 1 tix per challenge, and 5 tix per weekly challenge. WNTS says that it's "FREE ROBUX", but you have to WORK for TIX.
And there is also a bonus BC only challenge every other day, and full weekends. Each every-other-daily challenge grants 1 Robux. Weekend BC challenges grant 3 Robux per weekend challenge.
Now, remember this: it's not about the prize you get, it's about the challenges. Also note that those were examples, and could maybe be like "box 500 pizzas in Work At A Pizza Place", but I don't know how ROBLOX and game developers would get that specific.
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