HersheyoJoin Date: 2009-03-22 Post Count: 380 |
PAYMENTS
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Looking for people who love to build, not love to do poorly and get paid....
But if you can do well and ask for payment we will see.
NOTICE: Depending on the job done, you may get paid.
Scripters, for instance, may get paid more than builders for creating something complex, but a builder may get more funds if they build something interesting.
POSITIONS
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I would like at least one scripter and one builder for this project, and maybe an ideas manager.
You do not have to be a highly experienced scripter, but you must at least know the basics and some other, rather advanced, things.
Please, use common sense.
For the builders, please do not reply if you don't think you can build well.
ABOUT THE PROJECT
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This game will be very large and interactive.
You will adventure throughout many worlds with majestic creatures that you must fight.
There will be animations for all attack.
You will be able to find towns that have Blacksmiths and Butchers, and also a Library.
At the blacksmiths, you can craft new weapons and enhance/sharpen them to make them better.
Since there will be a hunger bar, you must hunt creatures on the various planets. You then take them to the butcher's and cut them into food which you eat.
However, eating drains your thirst, so you can go to the blacksmiths and craft a canteen (Which come in different sizes to carry more water) which, when equipped, slowly fills up your thirst bar, or when you click, it fills up faster. You can click the water to fill the canteen, but if you drink the water directly, it may give you an illness which slowly drains your health until death or treatment, or makes you even more thirsty with salt water.
Your health bar will go down when hitting trees without proper equipment or when being hurt by alien life. If your food is full, it will heal you, but will go down as you are being healed.
You can also fill up health or cure diseases by getting a shot. However, if you use a shot too often, you will get sick, and as getting more shots will hurt you further, you will most likely die unless you have enough food to keep healing you and wait until you can get another shot. However, you can not eat when you are sick, or run.
By falling too far you break a bone or kill yourself. To heal a broken bone you must sleep a lot and wait for it to heal. Running will break it even further.
When health bar reaches 0/(health depending on level) you have a minute to get it back up!
For 15 seconds after death, you can be cured by another player.
Player vs player is enabled.
Players can create alliances in order to keep together (it displays names from afar) and not accidentally kill eachother in a large fight.
Players may tame certain creatures by feeding them herbs found on the ground if they are passive, or by knocking them out first if they are hostile.
Players can craft saddles out of leather (from other creatures) and equip them through a tamed creature gui that appears after being fed many herbs.
Players can eat herbs, but it drains thirst faster and does not replenish hunger as well.
If a player eats too much, they can get sick.
Same if they starve.
At the library, players can learn new crafting recipes, but it takes points, (gained from leveling up) to do so.
The creatures each have a variety of attacks that are unlocked as they level up.
There will be a main storyline that is very short, and then you can get quests from citizens, here is an example:
These monsters are terrorizing the town! Please help.
-ACCEPT- -DENY-
0/25 Monsters slain
Reward: 55 Golds
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After the player clicks accept, the quest goes into a quest bar on the top of the screen. A player can have 1 more quest in the tab for every 10 levels.
If they press deny, it cancels out the quest and they can return to whatever they where doing.
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Gold can be found from bosses, (spawned from certain rare items crafted together) or quests, or dungeons, which have many monsters but yield much hard earned exp and loot such as items and gold, or craftables like a saddle.
Item rankings:
Common
Rare
Super Rare
Ultra
Epic
Legendary
Relic
Resplendent
Shadow
and, the special (highest one) will be named after the game. If the game is called rpg, then it might be called RPG Rarity, or something (i'm not good with names :P)
And, to think about it, I'll add artist/designer to the list. (they give ideas.)
WRAP UP
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I'm just touching the surface of this project.
Like I said, it's huge.
So many ideas D:
Now, thanks for reading all the way through.
Hopefully some of you are interested.
Time writing = 45 mins estimated
Injuries : Broken wrist and sprained fingers.
Anyway, thanks! This'll be a ton o' fun!
With the right team, all is possible.
Thanks! Bye!
-----Hersheyo.
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