of     1   

ShadowAley
#169848775Monday, August 03, 2015 10:11 PM GMT

local marketplace = game:GetService("MarketplaceService") game.Players.PlayerAdded:connect(function(player) if player then player.CharacterAdded:connect(function(char) if char then end end) end end) Checking if they own an asset, I know how to do that, but my problem is I need to know how to add +100 health to a person each time they die (and respawn), how would I do that?
ShadowAley
#169850172Monday, August 03, 2015 10:24 PM GMT

b
ShadowAley
#169854662Monday, August 03, 2015 11:12 PM GMT

b
R1_SK
#169854796Monday, August 03, 2015 11:13 PM GMT

b...
ShadowAley
#169854955Monday, August 03, 2015 11:15 PM GMT

LOL
R1_SK
#169855017Monday, August 03, 2015 11:16 PM GMT

^ bee
myactivetestplace
#169855261Monday, August 03, 2015 11:18 PM GMT

char.MaxHealth = number char.Health = number
ShadowAley
#169855573Monday, August 03, 2015 11:21 PM GMT

I don't need that. I need to find a way to do it so it does that every time they spawn
myactivetestplace
#169855660Monday, August 03, 2015 11:22 PM GMT

i think if a person dies they will spawn with that health
LuaDesign
#169855724Monday, August 03, 2015 11:23 PM GMT

Its hit.Parent:FindFirstChild("Humanoid").MaxHealth = 100+ hit.Parent:FindFirstChild("Humanoid").Health = 100+ Try that.
R1_SK
#169855918Monday, August 03, 2015 11:25 PM GMT

^ Your words are like dinosaurs, its like they dont even exist.
ShadowAley
#169855969Monday, August 03, 2015 11:25 PM GMT

...
LuaDesign
#169859517Tuesday, August 04, 2015 12:00 AM GMT

Why do you have to insult me?
myactivetestplace
#169861085Tuesday, August 04, 2015 12:17 AM GMT

because ipod youre in the helpers section of the forums duh
LuaDesign
#169861343Tuesday, August 04, 2015 12:20 AM GMT

Why do you mean?
triode
#169861379Tuesday, August 04, 2015 12:20 AM GMT

wow guys... this is a troll thread gg ʏᴏᴜ ᴛʜᴏᴜɢʜᴛ ʏᴏᴜ ᴄᴏᴜʟᴅ ᴅʀᴀɢ ᴍᴇ ᴛᴏ ᴛʜᴇ ʙᴏᴛᴛᴏᴍ ᴏғ ᴛʜᴇ ʟᴀᴋᴇ sᴏ ʏᴏᴜ ᴄᴏᴜʟᴅ ᴇᴀᴛ ᴍᴇ ʟᴀᴛᴇʀ... ᴡᴇʟʟ ɢᴜᴇss ᴡʜᴀᴛ ᴘᴜɴᴋ... ɪᴍ ᴀ ғɪsʜ... ᴡɪᴛʜ ʟᴇɢs
LuaDesign
#169861400Tuesday, August 04, 2015 12:21 AM GMT

Ohh, I'm dumb. I just realized
triode
#169861466Tuesday, August 04, 2015 12:21 AM GMT

he wants you to give 100 health after a character dies or respawns. hmmm i wonder how you do tht.. i think ROBLOX does tht for you ʏᴏᴜ ᴛʜᴏᴜɢʜᴛ ʏᴏᴜ ᴄᴏᴜʟᴅ ᴅʀᴀɢ ᴍᴇ ᴛᴏ ᴛʜᴇ ʙᴏᴛᴛᴏᴍ ᴏғ ᴛʜᴇ ʟᴀᴋᴇ sᴏ ʏᴏᴜ ᴄᴏᴜʟᴅ ᴇᴀᴛ ᴍᴇ ʟᴀᴛᴇʀ... ᴡᴇʟʟ ɢᴜᴇss ᴡʜᴀᴛ ᴘᴜɴᴋ... ɪᴍ ᴀ ғɪsʜ... ᴡɪᴛʜ ʟᴇɢs
spyspace12
#169861695Tuesday, August 04, 2015 12:24 AM GMT

soo you mean the health the player has would equal to 200 because the original is 100
spyspace12
#169861879Tuesday, August 04, 2015 12:26 AM GMT

local marketplace = game:GetService("MarketplaceService") game.Players.PlayerAdded:connect(function(player) if player then player.CharacterAdded:connect(function(char) if char then char.Humanoid.MaxHealth=MaxHealth+100 char.Humanoid.Health=Health+100 end end) end end)
spyspace12
#169862076Tuesday, August 04, 2015 12:28 AM GMT

local marketplace = game:GetService("MarketplaceService") game.Players.PlayerAdded:connect(function(player) if player then player.CharacterAdded:connect(function(char) if char then char.Humanoid.MaxHealth=200 char.Humanoid.Health=200 end end) end end)
myactivetestplace
#169862087Tuesday, August 04, 2015 12:28 AM GMT

i thought he meants plus 100
triode
#169862308Tuesday, August 04, 2015 12:31 AM GMT

I guess it could mean tht It took me 30 seconds to believe this was a troll thread so either idk what he wants because he didn't word it clearly or its troll he could want: - Spawn with 100 extra health - If someone has an asset they spawn with 100 more health - Add 100 health when they die and respawn umg ʏᴏᴜ ᴛʜᴏᴜɢʜᴛ ʏᴏᴜ ᴄᴏᴜʟᴅ ᴅʀᴀɢ ᴍᴇ ᴛᴏ ᴛʜᴇ ʙᴏᴛᴛᴏᴍ ᴏғ ᴛʜᴇ ʟᴀᴋᴇ sᴏ ʏᴏᴜ ᴄᴏᴜʟᴅ ᴇᴀᴛ ᴍᴇ ʟᴀᴛᴇʀ... ᴡᴇʟʟ ɢᴜᴇss ᴡʜᴀᴛ ᴘᴜɴᴋ... ɪᴍ ᴀ ғɪsʜ... ᴡɪᴛʜ ʟᴇɢs
ShadowAley
#169863054Tuesday, August 04, 2015 12:38 AM GMT

guys its not a troll i figured this out 2 hours ago sorry LOL

    of     1