Insert a "Sound" instance. Go to -View, then on view click "Advanced Objects", when it pops up, in the search bar of the Advanced Object pop up, search "Sound", when you see sound insert it to your game. Then go back to view and open -Properties
In properties insert those numbers i told you to get into "SoundId:"
for example When im in properties, i find SoundId i then insert: 12345678(< Not a real code, just the numbers i told you to find)
And then set "Looped" to true, if you want it to play again and again, specially wanting it to play when something happens requires slight scripting knowledge.
If you didn't understand that, use this script, and parent it to workspace:
snd = Instance.new("Sound", game.Workspace)
if snd
then snd.SoundId = "Your numbers here, aka Id"
snd.Looped = true
snd:Play()
end
end
-- This script will loop it forever, no selection whatsoever.
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