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seansy
#178996106Wednesday, December 02, 2015 5:40 AM GMT

I keep getting this error in the dev console ingame "Torso is not a valid member of Model" Here's my script: local character =game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:wait() local player = game.Players.LocalPlayer local Target = player.Character.Torso local Camera = game.Workspace.CurrentCamera local PosBin = script.PosBin local RotBin = script.RotBin local Increment = .1 Camera.CameraSubject = Target game:GetService("RunService").RenderStepped:connect(function() Camera.CameraType = "Scriptable" Camera.CoordinateFrame = Camera.CoordinateFrame:lerp(CFrame.new(Target.Position) * CFrame.Angles(RotBin.Rotx.Value, RotBin.Roty.Value, RotBin.Rotz.Value) * CFrame.new(PosBin.Posx.Value, PosBin.Posy.Value, PosBin.Posz.Value), .1) end) _G["RequestCameraRotation"] = function(Rotx, Roty, Rotz) RotBin.Rotx.Value = Rotx RotBin.Roty.Value = Roty RotBin.Rotz.Value = Rotz end _G["RequestCameraMovement"] = function(Posx, Posy, Posz) PosBin.Posx.Value = Posx PosBin.Posy.Value = Posy PosBin.Posz.Value = Posz end _G["RequestCameraReset"] = function() Camera.CoordinateFrame = CFrame.new(Target.Position) * CFrame.Angles(-13.37,0,0) * CFrame.new(-1.5,0,29) RotBin.Rotx.Value = -13.37 RotBin.Roty.Value = 0 RotBin.Rotz.Value = 0 PosBin.Posx.Value = -1.5 PosBin.Posy.Value = 0 PosBin.Posz.Value = 18 end _G.RequestCameraReset() Any ideas here guys? seansy - Horror Dev

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