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abbymcabby
#18022741Saturday, December 19, 2009 6:39 AM GMT

this is a test, but it wont work. in the script (this is not all of it) its soppose to throw a brick, and then put smoke in it like a flare but it wont add the smoke! s=Instance.new("Smoke") s.Color=Color3.new(0, 128, 0) s.Opacity=0.8 s.RiseVelocity=10 s.Size=10 missile.Parent = game.Workspace s.Parent=missle wait(30) missle:remove()
drummerp
#18022764Saturday, December 19, 2009 6:40 AM GMT

Probably because on one line it's missile, but on the next 2, it's missle...
Akartas
#18024751Saturday, December 19, 2009 8:47 AM GMT

s=Instance.new("Smoke") s.Color=Color3.new(0, 128/255, 0) s.Opacity=0.8 s.RiseVelocity=10 s.Size=10 missile.Parent = game.Workspace s.Parent=missile wait(30) missile:remove()
thaibert
#18025776Saturday, December 19, 2009 10:32 AM GMT

You forgot Enabled? s=Instance.new("Smoke") s.Color=Color3.new(0, 128/255, 0) s.Opacity=0.8 s.RiseVelocity=10 s.Size=10 missile.Parent = game.Workspace s.Parent=missile s.Enabled = true wait(30) missile:remove()
Akartas
#18042596Saturday, December 19, 2009 6:01 PM GMT

Ah, whoops. I thought that was automatic. ;)
bfoster15no2
#18042699Saturday, December 19, 2009 6:03 PM GMT

It is.
Akartas
#18042735Saturday, December 19, 2009 6:03 PM GMT

Pfft. Okay, lol.
bfoster15no2
#18042743Saturday, December 19, 2009 6:03 PM GMT

You never actually made the brick 'Missile'. f l o o d c h e c k

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