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snakior
#181753279Saturday, January 16, 2016 6:24 AM GMT

Im making a build a raft game and im wondering how to make like two blocks collide and one disappears. Im not a very good scripter and I would love some help! Thanks!
PuNiShEr5665
#181753397Saturday, January 16, 2016 6:26 AM GMT

does it matter which one? can it be both?
snakior
#181753507Saturday, January 16, 2016 6:29 AM GMT

Well I guess but I was kinda thinking like if there's an obstacle in the way your boat hits it and a part of your boat (The part that hit the obstacle part) disappears.
Eyerny
#181755745Saturday, January 16, 2016 7:37 AM GMT

something like- model = script.Parent:GetChildren() for i,v in pairs(#model) if v:IsA("BasePart") then part[i] = v return part[i] end end part[i].Touched:connect(function (tchprt) if not tchprt.Parent == model then part[i]:remove() end end) Put it in a script in the model and tell me if it works.
snakior
#181763029Saturday, January 16, 2016 11:55 AM GMT

Sadly It Doesnt Work ;-;

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