of     1   

Pyracel
#181967626Tuesday, January 19, 2016 1:12 AM GMT

I am currently creating a remake of the simi-popular game "Rorfare". The players fight in a terrain based map as they build and tunnel through it. My problem is the soundscape. Whenever I fire a weapon or even reload, it can be heard easily by someone who is all the way across the map (about 10,000 studs away). Is there a way I can limit how far a sound can be heard?
ImFarley
#181968154Tuesday, January 19, 2016 1:20 AM GMT

I think there's a property for that. I know that if you put a sound in a part, it emits from there. Much love -GO

    of     1