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ScaryHabits
#181987837Tuesday, January 19, 2016 9:06 AM GMT

Whats a line of code that respawns a player? Doesn't kill them, like breakjoints or makes their health 0, just respawns them. Their deaths don't go up.
ScaryHabits
#181987868Tuesday, January 19, 2016 9:09 AM GMT

for _,v in pairs(game.Players:GetChildren()) do v.Character.Humanoid.Health = 0 end kinda like this only it doesn't necessarily "kill them" it just re spawns them. not break joints, or anything.
Refactor
#181988067Tuesday, January 19, 2016 9:22 AM GMT

I believe this is what you're looking for. for i,v in pairs(game:GetService("Players"):GetPlayers()) do v:LoadCharacter() end http://wiki.roblox.com/index.php?title=API:Class/Player/LoadCharacter
ScaryHabits
#182005837Tuesday, January 19, 2016 7:48 PM GMT

^ thanks a ton!

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