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excellentAnarchy
#182005806Tuesday, January 19, 2016 7:47 PM GMT

I know there's a setting for this, but I forgot it and I don't know what phrases it's under on the Wiki - Sorry, and thank you :)
excellentAnarchy
#182007624Tuesday, January 19, 2016 8:29 PM GMT

bump
progatician
#182007729Tuesday, January 19, 2016 8:31 PM GMT

game:GetService("RunService").RenderStepped:connect(function() for i,v in next,char:GetChildren() do if v.ClassName=="Part" then v.LocalTransparencyModifier=0 end end end)

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