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iPenguinSuperTime
#182249574Saturday, January 23, 2016 7:51 PM GMT

print'ipenguin in da club' wait(.3) while true do script.Parent.BrickColor = BrickColor.new(math.random, math.random, math.random) a = Instance.new("SurfaceLight", script.Parent) a.Face = "Top" a.Shadows = true a.Color = Color3.new(math.random, math.random, math.random) wait(.5) end print'foxmany in da club' It got through the prints and all, but the part isn't changing color, and there is no surface light.
iPenguinSuperTime
#182250081Saturday, January 23, 2016 7:58 PM GMT

bump
BobCowMan
#182250127Saturday, January 23, 2016 7:59 PM GMT

Well what happens if the random number gives an invalid color and shouldn't it be script.Parent.BrickColor = BrickColor.new(Color3.new(x,x,x)) 3:8 BCM / Speedyseat(co-owner)
iPenguinSuperTime
#182250394Saturday, January 23, 2016 8:02 PM GMT

script.Parent.BrickColor = BrickColor.new(math.random, math.random, math.random) that's if you want specific colors, but I want them completely randomized.
iPenguinSuperTime
#182250772Saturday, January 23, 2016 8:07 PM GMT

ok now its changing okay, but theres no surfacelight.
iPenguinSuperTime
#182250965Saturday, January 23, 2016 8:09 PM GMT

bump
ADM1RA1AB0RTION
#182251000Saturday, January 23, 2016 8:09 PM GMT

BrickColor.Random() exists, no?
iPenguinSuperTime
#182251334Saturday, January 23, 2016 8:14 PM GMT

Yeah I used that instead, but the lighting isn't working at all. print'ipenguin in da club' while true do script.Parent.BrickColor = BrickColor.random() a = Instance.new("PointLight", workspace) a.Parent = script.Parent a.Range = 8 a.Shadows = true a.Color = Color3.new(math.random, math.random, math.random) wait(.2) end print'foxmany in da club'
Funification
#182251742Saturday, January 23, 2016 8:19 PM GMT

$$$ M8, $$$$ Funification | Was dominusawesomus | you wil cryying when obama take yur computr |Yee | ParanoidHumanoid is my trading account
Funification
#182251826Saturday, January 23, 2016 8:20 PM GMT

The problem isn't what you are trying to change lol look closer Funification | Was dominusawesomus | you wil cryying when obama take yur computr |Yee | ParanoidHumanoid is my trading account
BobCowMan
#182252021Saturday, January 23, 2016 8:23 PM GMT

why do you set a's parent twice 3:8 BCM / Speedyseat(co-owner)
iPenguinSuperTime
#182252283Saturday, January 23, 2016 8:26 PM GMT

I was testing to see if how it was set would be any different. But that's not the point of why it's not working
iPenguinSuperTime
#182252757Saturday, January 23, 2016 8:33 PM GMT

wait(.3) a = Instance.new("PointLight", script.Parent) a.Range = 10 a.Shadows = true while true do a.Color = Color3.new(math.random, math.random, math.random) wait(.5) end
Funification
#182252939Saturday, January 23, 2016 8:35 PM GMT

imo the problem is obvious Funification | Was dominusawesomus | you wil cryying when obama take yur computr |Yee | ParanoidHumanoid is my trading account
iPenguinSuperTime
#182253345Saturday, January 23, 2016 8:41 PM GMT

Then help me since no one else seems to know either,,
iPenguinSuperTime
#182254185Saturday, January 23, 2016 8:53 PM GMT

Bump
Funification
#182254372Saturday, January 23, 2016 8:55 PM GMT

I don't help for free :/ Funification | Was dominusawesomus | you wil cryying when obama take yur computr |Yee | ParanoidHumanoid is my trading account
Derankings
#182254595Saturday, January 23, 2016 8:58 PM GMT

game.Workspace.Part.BrickColor = BrickColor.Random() wait(how long you want to pause in between color change) just try that
iPenguinSuperTime
#182260326Saturday, January 23, 2016 10:22 PM GMT

@deranking omfg I have that already, and as I stated already, that's no longer the problem.

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