Output doesn't say anything...
local brick = script.Parent
local tool = game.StarterPack.Tool
brick.Touched:connect(function(hit)
if hit.Parent == tool then
local fire = Instance.new("Fire", brick)
end
end)
try
local brick = script.Parent
local tool = game.StarterPack.Tool
brick.Touched:connect(function(hit)
if hit.Parent.ClassName == "Tool" then
local fire = Instance.new("Fire", brick)
end
end)