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SwagCuzYolo
#182348468Monday, January 25, 2016 12:38 AM GMT

I go to the command bar to test if I'm doing it right and it works fine, but when my module script calls :Emit() nothing happens and I get no output. What's going on?
SwagCuzYolo
#182361109Monday, January 25, 2016 3:25 AM GMT

Seriously, why can't Module Scripts call :Emit()? >.>
RPG_Dev
#182361210Monday, January 25, 2016 3:26 AM GMT

wow idiot noob
SwagCuzYolo
#182361230Monday, January 25, 2016 3:26 AM GMT

smfh
128Gigabytes
#182361483Monday, January 25, 2016 3:30 AM GMT

Show da code
SwagCuzYolo
#182361604Monday, January 25, 2016 3:31 AM GMT

local p = Instance.new('Part',Handle.Parent.Parent) game.Debris:AddItem(p,1) p.CanCollide = false p.Anchored = true p.Transparency = 0 p.FormFactor = 'Custom' p.Size = Vector3.new(0.2 ,0.2 ,0.2) p.CFrame = CFrame.new(position) p.Name = 'Blood Effect' local splatter = game.ServerStorage.BloodSplatter:Clone() splatter.Parent = p splatter:Emit(10)
cody123454321
#182361716Monday, January 25, 2016 3:33 AM GMT

Command bar is picky with modules. Once per studio open, you cant require the module once. Any further requires will make it use the old one, even if you update it.
SwagCuzYolo
#182362279Monday, January 25, 2016 3:41 AM GMT

WHY WONT YOU BLEED https://gyazo.com/db1d48eb7a6fc0049d22036e63982808
128Gigabytes
#182367930Monday, January 25, 2016 5:27 AM GMT

Cody actually modules just catch not just from the commandbar
JarodOfOrbiter
#182367989Monday, January 25, 2016 5:28 AM GMT

Cody, modules cache even without the use of the command bar. This statement goes whether I say it or 128 attempts to.
128Gigabytes
#182368153Monday, January 25, 2016 5:32 AM GMT

'This statement goes whether I say it or 128 attempts to.' ^ lol, but true
JarodOfOrbiter
#182368227Monday, January 25, 2016 5:33 AM GMT

I would have only corrected the "catch", but using "just" twice limited the usefulness of the statement, I feel.
robotmega
#182373607Monday, January 25, 2016 8:27 AM GMT

wait 1 frame before emitting
A1_exe
#182375082Monday, January 25, 2016 9:55 AM GMT

@cody That's because requiring is essentially like the insert service.

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