So my friend gave me a challenge to make a knifing script, and I've come up with this, and it works well... but,
How can i change this script so that is inserts a model, not a mesh?
local Connection = nil
local Blade = Instance.new("Part")
Blade.BrickColor = BrickColor.new("Really black")
Blade.Name = "Blade"
Blade.CanCollide = false
Blade.FormFactor = Enum.FormFactor.Custom
Blade.Size = VEC3(0.5, 2.5, 1)
local Mesh = Instance.new("SpecialMesh")
Mesh.MeshId = S.KnifeMeshId
Mesh.MeshType = Enum.MeshType.FileMesh
Mesh.Scale = VEC3(0.7, 0.7, 0.7)
Mesh.TextureId = S.KnifeTextureId
Mesh.Parent = Blade
Blade.Parent = Gun_Ignore
local BladeWeld = Instance.new("Weld")
BladeWeld.Part0 = Blade
BladeWeld.Part1 = FakeLArm
BladeWeld.C0 = CFANG(RAD(-90), 0, RAD(180))
BladeWeld.C1 = CF(0, -1, 0.75)
BladeWeld.Parent = Blade |