Making a FE RPG when you didn't do a full RPG first is incredibly tricky and can easily lead to being confused.
First, use Module Scripts, they are incredibly useful to use on monsters and weapons for exemple
Second, make an efficient one-script AI management so your game won't lag because of the AI calling a track function too often.
And third, make diversification and not just the basic "get a sword, slash until the enemy is dead", for exemple, make skills for both the player and the monster.
Good luck.
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