Once the round has begone, "wait(10)", then "local gun = Lighting.Gun:Clone()", and "gun.Parent = plr". Something like that (keep in mind that this isn't a script, just some parts that you may need to use inside of the script.
1. Spawn
2. Wait 10 Seconds
3. Clone Gun
4. Make the Clone's Parent = Backpack/PlayerGear
5. Done
~MightyDantheman |