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Capsizing for Poseidon
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Capsizing for Poseidon
Wurfliez
Join Date: 2011-09-18
Post Count: 39
#183446190
Friday, February 12, 2016 8:11 PM GMT
Does anybody know how to make an anchored model capsize and flip over upside down with scripting? It needs to stay anchored, as it is very detailed. I also want the furniture to move around, while staying together. Any help?
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PraetorianTheGod
Join Date: 2014-05-02
Post Count: 814
#183446335
Friday, February 12, 2016 8:14 PM GMT
Why not just union complicated parts then weld the model so it doesn't have to be anchored? Or is it a requirement?
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Wurfliez
Join Date: 2011-09-18
Post Count: 39
#183447380
Friday, February 12, 2016 8:29 PM GMT
It's a ballroom, a LARGE ballroom on a cruise ship.
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JarodOfOrbiter
Join Date: 2011-02-17
Post Count: 20029
#183449617
Friday, February 12, 2016 9:01 PM GMT
The Poseidon Adventure. That was a fun movie.
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DeepBlueNoSpace
Join Date: 2013-10-24
Post Count: 6279
#183452282
Friday, February 12, 2016 9:39 PM GMT
http://wiki.roblox.com/index.php?title=API:Class/Rotate
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DeepBlueNoSpace
Join Date: 2013-10-24
Post Count: 6279
#183452341
Friday, February 12, 2016 9:40 PM GMT
Whoops, wrong API. Just use a CFrame on a base part: http://roblox.wikia.com/wiki/CFrame_(Object)
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Wurfliez
Join Date: 2011-09-18
Post Count: 39
#183500790
Saturday, February 13, 2016 1:42 PM GMT
I don't script AT ALL. I'd love is someone gave me a script to use or something.
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