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JoeyOrTiger
#183530955Saturday, February 13, 2016 9:04 PM GMT

please help me I have a fully working datastore in 1 of my games but I'm trying to load that datastore in another game as well. I know its possible because I've seen many games that do this but I cant find any videos or wikis that teach you how to do this PLEASE help i am willing to pay you
ElectoStriking
#183531105Saturday, February 13, 2016 9:06 PM GMT

u cant load it in another "Game" .They probably did some mad http service shindigs and JSon code and all that jazz #Strikin'
JoeyOrTiger
#183531156Saturday, February 13, 2016 9:07 PM GMT

what about if I use a universal place like you know how you can add places to your game, would that work??
LegendaryAccount
#183531426Saturday, February 13, 2016 9:11 PM GMT

yes putting your game into a univerce will transfer the datastore over to the other univerces
JoeyOrTiger
#183531575Saturday, February 13, 2016 9:13 PM GMT

thanks man but can you help me it says this on output "Argument 1 missing or nil" this is the script and all the games in the universe use the same 'helloworld' datastore data = game:GetService('DataStoreService'):GetDataStore('helloworld') game.Players.PlayerAdded:connect(function(p) local hidden = Instance.new("Model", p) hidden.Name = "hiddenstats" local Team = Instance.new('StringValue', hidden) Team.Name = "Team" if data:GetAsync(key) ~= nil then Team.Value = data:GetAsync(key)[1] end end) game.Players.PlayerRemoving:connect(function(p) key = 'usertest_'..p.userId local save = {p.hiddenstats.Team.Value} data:SetAsync(key, save) end)
JoeyOrTiger
#183534566Saturday, February 13, 2016 9:56 PM GMT

plzzzzz help

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