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S1xty
#183606764Sunday, February 14, 2016 7:29 PM GMT

While building an obstacle for a course I'm making I've noticed that what used to be an easily possible thing to do is now seemingly impossible. I attribute this to Roblox's new physics (didn't it just come out?) Basically what I think is happening is the physics engine knows when there is an part above my character's head at below jumping max height, and it therefore limits how high my character jumps to prevent my characters head from smashing into that part. Does anybody know if this is correct? If it is, is there a way to disable it?

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