game.Players.PlayerAdded:connect(function(newPlayer)
if newPlayer:IsInGroup(2761550) then
if newPlayer.Name == "oddbod610" or "AgentDippy" then
newPlayer.TeamColor = BrickColor.new("Camo")
else
newPlayer.TeamColor = BrickColor.new("Crimson")
end
end
end)
this changes the players team, and it all works, except when they spawn they spawn at the spawn for non-group/named players. it sometimes spawns them on the right spawn at death, but sometimes at the nuetral one too. |