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Gnash109
#183608930Sunday, February 14, 2016 7:57 PM GMT

I am trying to make a player housing system that saves. Like in The Plaza, Work at a pizza place, Rocitizens, And even Lumber tycoon 2. Basically I want the player to be able to buy/obtain a House, purchase and place furniture in the house and be able to load it when they come back. If any one knows a free model of this or how to make it, That would be great! P.S I don't know how to script myself.
Protoduction
#183611827Sunday, February 14, 2016 8:46 PM GMT

'I don't know how to script myself' Yeah, that is kind of a big one. You'd want to look at http://wiki.roblox.com/index.php?title=Data_store That'll show you how to save data. I'd start by creating a simple API for saving a reading datastores. This would mean that instead of saving a string value, you can say _G.saveCurrentHouse(player) and _G.checkIfOwnsHouse(player) Now, you face the problem, 2 people on 2 different servers buy the same house in the same spot, then they both join the same server... How do we cope? When a player joins a server, give him the first available house (this might be in a different place but that's the sacrifice you make) Now you have a server with 10 people online. Six of them own a house. There are 5 houses in that server. How do we cope? Well... Just add 10 houses... Duh... You can struggle through this or I can do it for 1500 Robux. You're doing it wrong
Gnash109
#183614245Sunday, February 14, 2016 9:17 PM GMT

Thanks for the reply, I don't Understand most of it though. but I'll see what I can do. And I am sorry But I don't have that much money. I might just have to do without. Just have house's that are already made and that. P.S I am still taking idea's regardless. Thanks.

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