If I have this intvalue in a sword and whatever this value is, is how much damage the player does.
s = workspace.Damage.Value
player.Character.Humanoid:TakeDamage(s)
Aboves an example.
Any idea why this doesnt work and just tells me its a nil value?
15:27:37.824 - Players.Player1.Backpack.Fight1:19: attempt to index a nil value
15:27:37.824 - Stack Begin
15:27:37.825 - Script 'Players.Player1.Backpack.Fight1', Line 19
15:27:37.825 - Stack End