The wiki gives a good example:
The override allows you to control whether tweens can be interrupted. This will make the GUI will start moving to the right side of the screen, but when it's halfway there it'll start another tween which moves it to the bottom.
GUI:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Quad", 3, true)
wait(1.5)
GUI:TweenPosition(UDim2.new(0.5, 0, 1, 0), "Out", "Quad", 3, false)
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