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CaniPlzForum
#184095799Sunday, February 21, 2016 8:35 PM GMT

i'm needing a script that changes maps "But nobody came, boy! what a shame!"
EternallySpeedy
#184096410Sunday, February 21, 2016 8:44 PM GMT

Like a script for training facilities or minigames? ~EternallySpeedy~
CaniPlzForum
#184096468Sunday, February 21, 2016 8:44 PM GMT

minigames, though i've already made a lobby, so i'm wanting that to be used in between maps "But nobody came, boy! what a shame!"
EternallySpeedy
#184096673Sunday, February 21, 2016 8:47 PM GMT

Try something like this: m = Instance.new('Message', workspace) h = Instance.new('Hint', workspace) sword = game.ServerStorage.ClassicSword num = math.random(1,1) map = game.Lighting.SF:Clone() while true do wait(1) for i = 5, 1, -1 do h.Text = "Choosing map in: "..i wait(1) end h:Remove() if num == 1 then h = Instance.new('Hint', workspace) m.Text = "Map Number "..num.." Has Been Chosen!" wait(3) m.Text = "[Map name/creator]" wait(3) m.Text = "[Instructions]" wait(3) m:Remove() h.Text = "Loading Map..." wait(5) h:Remove() map.Parent = game.Workspace map.Name = "Map" map:MakeJoints() wait(2) target = Vector3.new(0, 0, 0) --Ok so put your co-ordinates for where you want your players to go.. for i, v in pairs(game.Players:GetChildren()) do v.Character.Torso.CFrame = CFrame.new(target + Vector3.new(0, i * 5, 0)) --add an offset of 5 for each character for i, player in ipairs(game.Players:GetPlayers()) do game.ServerStorage.[Tool]().Parent = player.Backpack end end m = Instance.new('Message', workspace) h = Instance.new('Hint', workspace) m.Text = "3" wait(1) m.Text = "2" wait(1) m.Text = "1" wait(1) m.Text = "Begin!" wait(1) m:Remove() end for i = 60, 1, -1 do h.Text = "Round ends in: "..i wait(1) end h.Text = "The round is over." wait(1) map:Remove() wait(5) end for i = 15, 1, -1 do h.Text = "Intermission: "..i wait(1) end m:Remove() h:Remove() m = Instance.new('Message', workspace) h = Instance.new('Hint', workspace) ~EternallySpeedy~
CaniPlzForum
#184096712Sunday, February 21, 2016 8:48 PM GMT

thank you "But nobody came, boy! what a shame!"
EternallySpeedy
#184096733Sunday, February 21, 2016 8:48 PM GMT

No problem. ~EternallySpeedy~
CaniPlzForum
#184096765Sunday, February 21, 2016 8:49 PM GMT

wait, where do i put it "But nobody came, boy! what a shame!"
EternallySpeedy
#184096793Sunday, February 21, 2016 8:49 PM GMT

A new script in Workspace. ~EternallySpeedy~
DevJayy
#184096811Sunday, February 21, 2016 8:50 PM GMT

I can script one for you if your in need of one.
CaniPlzForum
#184097367Sunday, February 21, 2016 8:58 PM GMT

one last question what do you mean by "(0, i * 5, 0)) --add an offset of 5 for each character" sorry, i'm not that good with scripting "But nobody came, boy! what a shame!"
CaniPlzForum
#184099953Sunday, February 21, 2016 9:36 PM GMT

bump "But nobody came, boy! what a shame!"
EternallySpeedy
#184099998Sunday, February 21, 2016 9:36 PM GMT

It makes the characters teleport 5 studs away from eachother ~EternallySpeedy~

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