of     1   

Yazssuo
#184099984Sunday, February 21, 2016 9:36 PM GMT

Output: RenderStepped event can only be used from local scripts This works in Play Solo though Script: function swait(num) if num==0 or num==nil then game:service'RunService'.RenderStepped:wait() else for i=0,num do game:service'RunService'.RenderStepped:wait() end end end swait() #code local s = Instance.new("SelectLOL12345", game.Workspace) print("k")
ha_h
#184101050Sunday, February 21, 2016 9:53 PM GMT

nothing is right in this script you daiquri yes my siggy
Yazssuo
#184101490Sunday, February 21, 2016 9:59 PM GMT

can you at least tell me how to make it work on server mode or if it won't work at all #code local s = Instance.new("SelectLOL12345", game.Workspace) print("k")
ha_h
#184101591Sunday, February 21, 2016 10:00 PM GMT

function swait(num) if num==0 or num==nil then game:service'RunService'.RenderStepped:wait() else for i=0,num do if x-y = z local math.random(ins) game:service'RunService'.RenderStepped:wait() end end end swait() yes my siggy
super10099
#184101718Sunday, February 21, 2016 10:02 PM GMT

you cant use renderstepped on a server script, you can only use it on a local script

    of     1