feranoJoin Date: 2008-11-23 Post Count: 5094 |
How do I make an object with a lot of parts, which is not a character, a humanoid? Whenever I do this results in the object having 0 health :/ It also has a head and a torso. |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
Bump |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
Bump2 |
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You need the neck joint thing ma bob
Try:
:MakeJoints()
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
I have never had to do that before with making a humanoid :/ |
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way to go. he tells you how to fix it and you don't use it
#code print("This signature was created using Roblox+, get yours now at the chrome web store!") |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
Who said I didn't try it, I did and it didn't work. |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
Bump |
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Can you please explain your goals in more detail? We currently can't prescribe any further courses of action (in an insightful way). |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
I am making an object that is destroyed once its health reaches 0, I need it to be a humanoid for various reasons. |
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Is it absolutely required to be a Humanoid, or is it just cleaner that way? |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
Absolutely required. |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
Bump |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
Bump |
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feranoJoin Date: 2008-11-23 Post Count: 5094 |
bump |
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