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ferano
#184772726Saturday, March 05, 2016 4:30 AM GMT

How do I make an object with a lot of parts, which is not a character, a humanoid? Whenever I do this results in the object having 0 health :/ It also has a head and a torso.
ferano
#184774286Saturday, March 05, 2016 5:04 AM GMT

Bump
ferano
#184776702Saturday, March 05, 2016 6:10 AM GMT

Bump2
cofunction
#184776797Saturday, March 05, 2016 6:13 AM GMT

You need the neck joint thing ma bob Try: :MakeJoints()
ferano
#184788051Saturday, March 05, 2016 2:26 PM GMT

I have never had to do that before with making a humanoid :/
Luo_Basics
#184788099Saturday, March 05, 2016 2:27 PM GMT

way to go. he tells you how to fix it and you don't use it #code print("This signature was created using Roblox+, get yours now at the chrome web store!")
ferano
#184788594Saturday, March 05, 2016 2:39 PM GMT

Who said I didn't try it, I did and it didn't work.
ferano
#184818283Saturday, March 05, 2016 10:21 PM GMT

Bump
popinman322
#184818510Saturday, March 05, 2016 10:25 PM GMT

Can you please explain your goals in more detail? We currently can't prescribe any further courses of action (in an insightful way).
ferano
#184819482Saturday, March 05, 2016 10:42 PM GMT

I am making an object that is destroyed once its health reaches 0, I need it to be a humanoid for various reasons.
popinman322
#184819566Saturday, March 05, 2016 10:43 PM GMT

Is it absolutely required to be a Humanoid, or is it just cleaner that way?
ferano
#184824843Sunday, March 06, 2016 12:11 AM GMT

Absolutely required.
ferano
#184844465Sunday, March 06, 2016 5:02 AM GMT

Bump
ferano
#184864864Sunday, March 06, 2016 3:40 PM GMT

Bump
ferano
#184928617Monday, March 07, 2016 1:52 PM GMT

bump

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