local mouse = game.Players.LocalPlayer:GetMouse();
mouse.Move:connect(function()
local t = mouse.Target;
if t:IsA'Part' then
local bs = script.Parent.ShowAppearance;
local bc = t.BrickColor;
local r = t.Reflectance;
local m = t.Material;
local tr = t.Transparency;
bs['.BrickColor'].Text = 'BrickColor = "'..bc..'"';
bs['.Reflenctance'].Text = 'Reflectance = '..r;
bs['.Material'].Text = 'Material = "'..m..'"';
bs['.Transparency'].Text = 'Transparency = '..tr;
end;
end);
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