For a script to teleport a player to another player in the same universe, would this work?
local teleportService = game:GetService'TeleportService'
function followPlayer(player, targetUserId)
local success, errorMsg, placeId, instanceId = teleportService:GetPlayerPlaceInstanceAsync(targetUserId)
if success then
teleportService:TeleportToPlaceInstance(placeId, instanceId, player)
else
print("Teleport error:", errorMsg)
end
end
script.Parent.MouseButton1Click:connect(function()
local playerToTp = game.Players:GetUserIdFromNameAsync(script.Parent.TextBox.Text)
followPlayer(game.Players.LocalPlayer,playerToTp)
end)
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