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Craftero
#185918423Wednesday, March 23, 2016 10:26 PM GMT

How do you find out whether a player has left a certain area of the map? Would the use of either Region3 to the Touched evrent be efficient? Any help or advise would be greatly appreciated. I'm not sure how to use Region3, so that's the way to go, I'd really appreciate any help/advise one the topic.
crome60
#185918471Wednesday, March 23, 2016 10:27 PM GMT

Yep Region3 would work well.
Craftero
#185918486Wednesday, March 23, 2016 10:27 PM GMT

Basically, as soon as the Player leaves Area1, I want to run a script.
script_frog
#185918669Wednesday, March 23, 2016 10:30 PM GMT

some sort of region3 / magnitude combo
Wr211122
#185918709Wednesday, March 23, 2016 10:31 PM GMT

In my words, the 'Touched' event would work well. Just make sure there is a debug in the script for the 'Touched' event. Obviously you'd need a part to use the event. - Wr
script_frog
#185918732Wednesday, March 23, 2016 10:31 PM GMT

dont listen to above
crome60
#185918735Wednesday, March 23, 2016 10:31 PM GMT

If you wanted to use .Touched, make an invisible part over the entire area that fires a function when the player enters. When they leave, use Stepped so that it automatically detects it.
TimeTicks
#185919618Wednesday, March 23, 2016 10:47 PM GMT

lol just use magnitude

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