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attomicgreen
#186287422Tuesday, March 29, 2016 1:17 AM GMT

I need a line of code or something that will allow me to edit the values inside PlayerGui Gui's
PureConcept
#186287488Tuesday, March 29, 2016 1:18 AM GMT

playerpath>.PlayerGui http://www.roblox.com/unnamed-item?id=385096183 Ready to waste a ton of money of VR tech for Sword Art Online : The Beginning
DrSaint
#186287492Tuesday, March 29, 2016 1:18 AM GMT

You mean like gui.Visible or gui.Position?
attomicgreen
#186287526Tuesday, March 29, 2016 1:19 AM GMT

any properties inside of a gui
attomicgreen
#186287595Tuesday, March 29, 2016 1:19 AM GMT

*the script must work for any player (it is a single player game)
PureConcept
#186287649Tuesday, March 29, 2016 1:20 AM GMT

Actually I got a better idea learn 2 script http://www.roblox.com/unnamed-item?id=385096183 Ready to waste a ton of money of VR tech for Sword Art Online : The Beginning
Kryddan
#186287711Tuesday, March 29, 2016 1:21 AM GMT

gui.Property = Value done
DrSaint
#186287748Tuesday, March 29, 2016 1:21 AM GMT

C9 speaks truth. This is simple stuff on the wiki.
attomicgreen
#186287835Tuesday, March 29, 2016 1:22 AM GMT

I know how to script. I need to know how I can edit properties inside of player gui's. I only know how to do it with onTouched scripts, but that is not what I am trying to accomplish at the moment here is what I know: function onTouched(otherPart) if otherPart.Parent:FindFirstChild("Humanoid") ~= nil then local player = game.Players:GetPlayerFromCharacter(otherPart.Parent) How do I do something like that another way?
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#186288136Tuesday, March 29, 2016 1:26 AM GMT

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#186288170Tuesday, March 29, 2016 1:26 AM GMT

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ProgramShark
#186289351Tuesday, March 29, 2016 1:41 AM GMT

players = game.Players:GetChildren() for i = 1, players do players[i].PlayerGui.[ScreenGuiName].[FrameName].[Varible Your changing] end
ProgramShark
#186289392Tuesday, March 29, 2016 1:41 AM GMT

Hope it helps
ProgramShark
#186289519Tuesday, March 29, 2016 1:43 AM GMT

I meant for i = 1, #players do
ProgramShark
#186289589Tuesday, March 29, 2016 1:43 AM GMT

So, players = game.Players:GetChildren() for i = 1, #players do players[i].PlayerGui.[ScreenGuiName].[FrameName].[Varible Your changing] end

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