Yes, you can. It is just like this:
You use a script to tween a GUIObject based off of its ClassName
It would obviously be the same, because the object:TweenPosition() is for anything with a ClassName of a qualified GUIObject ClassName
Basically: If you can do a GUI object in ScreenGUI, you can do the same in SurfaceGui
Additionally, why are you going to ask here and not check if the object:TweenPosition() would be a valid function?
BABOOSH! IMAH BE USIN MAH MIND BLOWIN DEVICE!
BABOOSH! IMAH BE USIN MAH MIND BLOWIN DEVICE! |