Hello!
I'm not a very good scripter, my skills go as far as looking at basic scripts and altering them ever so slightly to my liking, I find it very hard to make such effective games but my building skills I would consider is very good.
I need help making a:
- Zombie (that drops stuff randomly, not all the time but every now and tell, preferably things you can pick up, the zombie must be able to respawn, must be able to have a path finder and must be able to be killed by weapons).
- A spawning system (a invisible part that is placed around the map that will respawn according loot, for example, if "part A" is in a easy to reach place, then spawn common loot such as a stick -really?-, if "part B" is in for example a military base, then spawn rare loots such as weapons or food supplies) I would prefer that the items that are going to drop will be in "lighting".
- A realistic gun (I can MAKE the guns but not code the guns, I would like the guns to aim in and follow the cursor, it will also be a massive plus one if there can be an attachment system involved, these attachments can be a tool that will be in your GUI inventory which I will explain next).
- A GUI inventory system (A GUI that can be open pressing a key for example "I" or clicking on an icon on the screen, the GUI must be able to hold tools and items, just like the very successful game Apocalypse Rising, drinks and food etc. can only be drank through the inventory GUI, if not, when clicking on the item, it goes into your quick bar thing at the bottom on your screen).
- Survival GUI (A GUI that includes a health bar, thirst bar, hunger bar and a fatigue bar).
- A melee weapon (That must be able to be used and kill the zombies, when the melee bar it used, the fatigue bar will be used up and less fatigue means the melee weapon is less effective, it will be even more realistic if these weapons can break).
-And lastly a system that allows a leveling system (the higher the level the more things you can do for example craft a specific type of weapon will the loot you pick up -for example the sticks you picked up can be crafted will a rock to make a primitive hammer, I already made the crafting system but if you feel that you can make a better one, I am open to it :D ).
Anyone that is willing to help will be given special credit and rare information about the game, for example having access to doors that the helpers can only access, your name will be implemented within the game and what you have helped with.
Many many thanks, marine1357
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