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Twinstripe
#189067764Friday, May 13, 2016 9:03 PM GMT

Here are the elements for my game: Dragonling Nest Fire: Red or orange, with large horns, and can, obviously, breathe fire. ⭑⭒⭒ Earth: Usually brown, strong, and capable of digging through stone. ⭑⭒⭒ Plant: Green, often small, good at growing plants, and sometimes can spit venom. ⭑⭒⭒ Water: Indigo to teal coloring, with webbed toes and sometimes gills. ⭑⭑⭒ Electric: Light blue, yellow, or orange, with glands that can generate electricity. ⭑⭑⭒ Air: Pale blue or white, with large wings, and can fly at supersonic speeds or shoot high-pressure air. ⭑⭑⭒ Dark: Purple to black colors, and can breathe black fire. ⭑⭑⭑ Sun: Golden, with a large mane, and can breathe golden fire. Silver: ???
cjjordanparker
#189067872Friday, May 13, 2016 9:05 PM GMT

So is the game in development or is it done or what I'm not sure why you put that down there, but its a nice idea seems like a lot of scripting.
Twinstripe
#189101638Saturday, May 14, 2016 11:19 AM GMT

It's in development, and those are the different types of morphs. There is a random.math script that chooses the dragon. People should know how rare each one is.
Rupestrine
#189172906Sunday, May 15, 2016 2:27 PM GMT

Actually, Twin and I were discussing, and we decided that Earth Dragons can not dig through stone but they can push around certain boulders due to their high density.
Rupestrine
#189298297Tuesday, May 17, 2016 10:29 PM GMT

Or something like that. Maybe a pushing tool, that Twin will script to unanchor the rock so you can push it.
DbzHeather
#192532727Friday, July 01, 2016 7:07 PM GMT

Id defiantly be a plant dragon (my fav time of dragon is the basilisk)
BillCipher1015
#194132432Wednesday, July 20, 2016 6:39 PM GMT

I want to be a Fire type

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