---------------------------------------------------------------------------------- wings
wait()
local main = script.Parent
local wing1 = main.Torso:FindFirstChild('Weld Left Arm')
local wing2 = main.Torso:FindFirstChild('Weld Right Arm')
local plr = game.Players:GetPlayerFromCharacter(main)
print('work')
function jump()
print('jumped')
wing1.Part1 = nil
local weld = Instance.new("Weld", main.Torso)
weld.Part0 = main.Torso
weld.Part1 = main:FindFirstChild('Left Arm')
weld.C1 = CFrame.new(0.8,1.2,0.8)*CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-50), math.rad(-20))
weld.Name = 'Weld Left Arm'
wing2.Part1 = nil
local weld2 = Instance.new("Weld", main.Torso)
weld2.Part0 = main.Torso
weld2.Part1 = main:FindFirstChild('Right Arm')
weld2.C1 = CFrame.new(-0.8,-1.2,-0.6)*CFrame.fromEulerAnglesXYZ(math.rad(85), math.rad(50), math.rad(20))
weld2.Name = 'Weld Right Arm'
wait(.5)
wing1.Part1 = main:FindFirstChild('Left Arm')
weld.Parent = nil
wing2.Part1 = main:FindFirstChild('Right Arm')
weld2.Parent = nil
end
local Mouse = plr:GetMouse()
Mouse.KeyDown:connect(function(Key)
if Key == " " then
jump()
end
end) |