Hello CS developers!
These are the plans and ideas to make a MILSIM based of the invasion of Normandy on Omaha beach, Green Dog sector.
Section I: Developers, what you should do
Section II: Game map/style/general plans
SECTION I
pokl, scripts primary, for now we need you to make health bricks
One version that disappears on 0 health,
another version that goes cancollide false on 0 health.
sentinelcomanche, gun development primary, map building, etc.
ihuskyhd, imports primary, to import: C47, Vickers supermarine spitfire, P51 D Mustang, Focke Wolf FW-190, jeep with mount for an MG, and tanks i will look into later.
me: map development primary, gun development assistance, secondary scripting
other develops: building, etc.
SECTION II
CTF gamestyle. If you've ever played fireteam, we're going for that style. Except you storm the beach, then capture points in order. TEAM WORK IS NECCESARY, THIS IS A MILSIM, AND AN FPS THAT DOES NOT HOLD YOUR HAND.
Separate tutorial server may be made.
There will be squads/fireteams, possibly a small RP aspect.
Map will be large, hopefully our players wont complain about this. Again, there will be vehicles such as tanks, aircraft, I have already started work on AI planes that fly around and can be shot down.
We will have gamepasses, such as controlling battleship guns (naval artillery),
and special items i can't think of off the top of my head.
Classes - medic class, officer, paratrooper, rifleman, leave suggestions below
And if you're a random person reading this, leave what you think about this plan in the replies!
CS - TruNorthStrong
"we will put the ww2 community to shame" |