zekey101Join Date: 2011-08-08 Post Count: 2499 |
So what I've learned best about this forum, people love to provide criticism so have at it. http://www.roblox.com/games/420326453/End-Of-The-Line-DEMO
Disclaimer - This is a demo version, not even pre-alpha. Most practical suggestions might already be in the making on the full game's place. Also, I'll probably be chilling in a lobby since the review is useless without someone to play with so. Games work differently when there's more than just one player (everyone knows that).
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I love it lol could use some more maps and music though |
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Thank you guys.
Bugs found: Team kill
Team color issue
Occasionally no rank up
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1. This is just an alpha (pre-alphas are technically unplayable
2. Building is shocking
3. For some reason, I get this feeling, that some stuff is free modeled.
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
It's not, don't worry, I guess because it seems similar to something. Someone said the game reminds them of something when it's completely 100% original. (for proof look at the boxes XD still haven't fixed them yet, one of the parts are off.)
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Also shocking? Good way or bad way?
- Fixed Ranking System (just decided to rescript it in a better way)
- Temp Removal of teams until I figure out why your team color randomly change.
(by the way, if you look through the scripters forum you can find me complaining a lot, so it's not free modeled.)
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Thank you all for testing my game and providing positive feedback, it means a lot. |
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Can a few people join, we're trying to see how the game reacts with a full lobby
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
bump
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jtp40Join Date: 2012-04-25 Post Count: 88 |
Climbing is a little glitchy and aiming down is also a little glitchy. Nobody was there so that was the only thing I noticed. |
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Ah yes, It's dealing with the arms having free movement with the mouse, even though I thought simply turning can collide off would help this issue it seems like I just need to figure out a different way to go about things, thank you for your help! |
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
For everyone who dislikes, please tell me why it would be really helpful.
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Thanks to everyone who tested today, the new hitboxes do work also thank you guys for all of the positive feedback it means a lot.
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Tnks *flips helm visor*
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Tnks *flips helm visor*
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
#THATACCIDENTALDUPLICATEXDDD
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
https://www.youtube.com/watch?v=DzBvBFBhpjk XDD ENJOYYY
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Thank you!
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zekey101Join Date: 2011-08-08 Post Count: 2499 |
Looking for a coder, my coder just quit.
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Okay, here is a good detailed critism for you.
I love how you go for creativity, and this game already is unique, due to it's 2D perspective.
However, there are still bugs that you need to fix, for example it can be quite hard to jump on ladders with a gun otherwise it flings you back. Also, try to make the map bigger, or even better there could be many rounds with different maps and maybe even modes like capture the flag.
Overall as it is in alpha I give it a good 8/10
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@above
Tons of games being released recently have been using that 2d perspective.
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