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ZyphrMagik
#190841234Friday, June 10, 2016 1:11 AM GMT

smh
ZyphrMagik
#190841464Friday, June 10, 2016 1:14 AM GMT

thanks for nothing thea jk froggy
EPICMON999
#190841553Friday, June 10, 2016 1:15 AM GMT

But featherweight parts have been around since late 2012-early 2013 When did featherweight become a serious contribution to guns in the way CSG has been?
beloxy
#190841718Friday, June 10, 2016 1:17 AM GMT

That's freaking awesome they're brining back meshes. We used to be able to upload them until people did inappropriate stuff. Will they have boundaries this time around so you can't walk through them?
Theta0
#190842007Friday, June 10, 2016 1:21 AM GMT

>When did featherweight become a serious contribution to guns in the way CSG has been? Featherweight decreased the amount of data per brick http://blog.roblox.com/2012/12/featherweight-parts-one-million-parts-one-roblox-world/ Lets say we have a AR15 model with 90 parts, and each part is about 15 kilobytes with the featherweight update, it became 3.5 kilobytes per brick so it went from 1350 kb to 3.15 kb aka increased performance for the model, allowing greater boundaries
Theta0
#190918157Saturday, June 11, 2016 3:22 AM GMT

bump, because meshes

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