So I have towers with billboardguis and scripts in them that each have a while loop in it to create a "gif" image out of multiple assets (created long before the ImageRectOffset thing) and when there are more than 3 scripts running, some of the images end up blinking in and out of existence even though the image was already loaded in.
I can probably fix this with a sprite sheet, but I thought it good to report this glitch anyways just in case it might have something to do with anything else |