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Moose_God
#192817456Monday, July 04, 2016 11:07 PM GMT

based on raiding/defending each clan starts with 1000 points and is placed on a leaderboard every time a clan wins a raid, they're raid win will be placed into the following formula NS = New Score OS = Old Score CR = Raiding Clan's Rank on leaderboard RR = Raided Clan's Rank on leaderboard If they win a raid NS = OS+100*(CR/RR) If they lose a defense NS = OS+50*(RR/CR) They lose points at a rate of 10/week Clans cannot go negative points Clans wont gain points if they dont have a fort, only lose points
BiochemicaI
#192817524Monday, July 04, 2016 11:08 PM GMT

Support.
HelliousMonarch
#192817568Monday, July 04, 2016 11:08 PM GMT

Support but exclude VAK from this "CancerousMonarch" ~HelliousM
eeoa
#192817813Monday, July 04, 2016 11:11 PM GMT

Doesn't work because the difficulty of a fort can vary greatly
Royj1256
#192817906Monday, July 04, 2016 11:13 PM GMT

This is a terrible idea because this isn't CS:GO you dumbass
Moose_God
#192832753Tuesday, July 05, 2016 2:21 AM GMT

"Doesn't work because the difficulty of a fort can vary greatly" Agreed, just a thought though If we somehow factored for difficulty into the equation or only allowed clans w/ fair forts
K_iev
#192833177Tuesday, July 05, 2016 2:26 AM GMT

You won't keep track of every clans wins and losses and this isn't CSGO
Kirkman667
#192833393Tuesday, July 05, 2016 2:29 AM GMT

Excluding rampant AAers and blatantly unwinnable bases is necessary for this to work. You'd also have to find some way of keeping track of scores and ensuring that clans can be moderated for fairness/veracity of reported wins and losses. It's a good idea but I think it requires a bit too much intricacy to be viable.
Moose_God
#192834662Tuesday, July 05, 2016 2:46 AM GMT

"You won't keep track of every clans wins and losses and this isn't CSGO" If it gained enough steam, clans would send their raid wins in And as for AAing, it could be reviewed case by case and give a large penalty for AA/cheating

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