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pspjohn1
#192818960Monday, July 04, 2016 11:26 PM GMT

^ So which clans r cuhl right now
Insurrect
#192819003Monday, July 04, 2016 11:26 PM GMT

meshricks
Pyrosan
#192819022Monday, July 04, 2016 11:27 PM GMT

Meshes Previously Pyrosen / Pyromethius
Contriox
#192819029Monday, July 04, 2016 11:27 PM GMT

bricks
sgtbyrne
#192819048Monday, July 04, 2016 11:27 PM GMT

MODERNCOMBATDESERT0PS
alexshi
#192819054Monday, July 04, 2016 11:27 PM GMT

ACCORDING TO PSPJOHN1'S SPEECH, ONE OF THEM WAS-\ ok fine, meshparts.
dev_Brandon
#192819340Monday, July 04, 2016 11:31 PM GMT

in terms of what? if you just add a mesh to a regular brick that isnt going to change anything if you mean using the new meshes instead of building things? yes definitely meshes
Theta0
#192819458Monday, July 04, 2016 11:32 PM GMT

what are you using them for
tadcool
#192819633Monday, July 04, 2016 11:34 PM GMT

Meshes. It consists of 1 part, don't believe any other kids they don't know what a mesh is.
tadcool
#192819675Monday, July 04, 2016 11:34 PM GMT

"So which clans r cuhl right now" Tad's Cobras >:D
RetaIiatory
#192819776Monday, July 04, 2016 11:35 PM GMT

real video games dont use bricks stacked on top of eachother
ZyphrMagik
#192819796Monday, July 04, 2016 11:36 PM GMT

tad's a little edgy nerd ecks dee
tadcool
#192819840Monday, July 04, 2016 11:36 PM GMT

Ok frog boi xD
dev_Brandon
#192819886Monday, July 04, 2016 11:37 PM GMT

hey guys just so you are aware you can stick meshes inside of regular bricks o_o thats why sometimes you cant walk up wedges and such so depending on how or what he wants to use meshes for you might have no idea what hes talking about
tadcool
#192819954Monday, July 04, 2016 11:37 PM GMT

He's talking about "Mesh-Part" and or "file-Mesh"
Robzric
#192819963Monday, July 04, 2016 11:37 PM GMT

actually @tad they don't even consist of a brick they're polygons thousands of them most of the time
dev_Brandon
#192820611Monday, July 04, 2016 11:45 PM GMT

He's talking about "Mesh-Part" and or "file-Mesh" you mean the mesh you can shove into any brick and from there is where you decide to use mesh primitives or add file meshes? you arent a developer i dont know what youre trying to debate homie if he is trying to use the new meshes they added to reduce part count yes 100% less lag but if he is putting meshes into regular bricks because he thinks theyr educe lag thats a negative reduce part count = good add meshes into every brick = bad
Theta0
#192820675Monday, July 04, 2016 11:46 PM GMT

bricks are better but if you need meshes, use in moderation
pspjohn1
#192821174Monday, July 04, 2016 11:52 PM GMT

Building a clothing store for https://www.roblox.com/My/Groups.aspx?gid=2764354 Thanks for the replies
Theta0
#192822027Tuesday, July 05, 2016 12:01 AM GMT

Ah okay tldr Meshes take more computing power than regular bricks because they are more complex If what you are trying to accomplish for a certain model requires alot of bricks, use a meshpart or mesh If it only requires a few bricks to accomplish your goal, use bricks good for meshes guns tree leaves tools that require multiple parts
pspjohn1
#192823438Tuesday, July 05, 2016 12:18 AM GMT

Thanks Theta :)
Theta0
#192823832Tuesday, July 05, 2016 12:23 AM GMT

np if you got any questions pm me
DarkTwistedCrimson
#192824231Tuesday, July 05, 2016 12:27 AM GMT

@psp i'll sell u supreme fashions stores >:)
Resolite
#192825629Tuesday, July 05, 2016 12:45 AM GMT

basically if you take a roblox model, import and export as a mesh that won't decrease lag at all because the polygon count stays the same it really depends on how you're using them, but you can at least help reduce lag with MeshParts by setting their CollisionFidelity to box.

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