ez pz
read up the basic cam manipulation of the wiki first
spawn a part to a certain distance from the head, where the camera will be
loop it like a weld with coroutine and lerp (you can get a lerp library from free models)
do the same in front of the character, as you now have a pos and a focus
now in the same loop, interpolate the camera with both cframes in the argument, and the delay time of camera travel as your last argument
ez pz |