while wait(1) do
if game.Workspace.Soldier.Humanoid.Health==0 and
game.Workspace.Soldier2.Humanoid.Health==0 and
game.Workspace.Soldier3.Humanoid.Health==0 and
game.Workspace.Soldier4.Humanoid.Health==0 and
game.Workspace.Soldier5.Humanoid.Health==0 and
game.Workspace.Soldier6.Humanoid.Health==0 and
game.Workspace.Soldier7.Humanoid.Health==0 and
game.Workspace.Soldier8.Humanoid.Health==0 and
game.Workspace.Soldier9.Humanoid.Health==0 and
game.Workspace.Soldier10.Humanoid.Health==0 and
game.Workspace.Soldier11.Humanoid.Health==0 and
game.Workspace.Soldier12.Humanoid.Health==0 and
game.Workspace.Soldier13.Humanoid.Health==0 and
game.Workspace.Soldier14.Humanoid.Health==0 and
game.Workspace.Soldier15.Humanoid.Health==0 and
game.Workspace.Soldier16.Humanoid.Health==0 and
game.Workspace.Soldier17.Humanoid.Health==0 and
game.Workspace.Soldier18.Humanoid.Health==0 and
game.Workspace.Soldier19.Humanoid.Health==0 and
game.Workspace.Soldier20.Humanoid.Health==0 then
game.Workspace.Baseplate1.Transparency=1
end
end
?? |